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Gamestop need for speed shift
Gamestop need for speed shift





gamestop need for speed shift

Unlike in some simulation racers, in Shift the focus is more on the driving experience than on amassing a sizable car collection, although it's unconfirmed if all of the vehicles in the game will be unlocked from the beginning. However, there's no word on whether you will be able to change the time of day manually or if there will be night races. Shift has a dynamic weather condition, and this course looked brilliant at sunset. The circuit runs through the Thames' South Bank and the Victoria Embankment to the north, with dozens of famous landmarks flying past you, including the London Eye, County Hall, Houses of Parliament, and the Blackfriars and Westminster bridges. The location is instantly recognisable for anyone who has visited London.

gamestop need for speed shift

The London circuit is even more formidable than the purpose-built track, with the streets throwing in some particularly tight turns, all re-created in impressive detail. Zipping around it with an Audi RS4 was a great introduction. The Brands Hatch course looks to be a faithful re-creation of the ex-Formula One racetrack, with a mix of long straights, sweeping curves, sharp corners, and hairpin turns offering variety throughout.

gamestop need for speed shift

We got a chance to see the Brands Hatch Race Circuit in Kent and a new London street circuit. Instead, Shift will feature 15 real-world locations in addition to fictitious tracks. There is no open-road racing this time around, and we were promised you won't be pursued by the police or have to take part in old-fashioned street races. The action will take place on existing, licensed racetracks, on new racetracks created for Shift, and on street circuits. Shift is all about your experience as a race driver. Lots of other small effects have gone into making Shift feel as realistic as possible, including tunnel vision at high speeds, subtle reflections coming off the windshield, and heat haze emitted from engines. This is accompanied by the typical audio effects involved in a high-speed collision, but also additional sound effects from your driver, such as a stress-induced spike in heart rate and even a sharp gasp of breath before impact. In addition to motion blur, you'll experience some violent camera shake-not too dissimilar to an onboard camera during crash replays-and you'll also experience temporary vision blur after crashes. One of the immediately obvious innovations in Shift is the way it tries to simulate crashes the development team is trying to re-create the jarring, often fear-filled experience.

gamestop need for speed shift

NFS: Shift features some immaculately detailed cars. According to Shift's producer, Suzy Wallace, Slightly Mad is SimBin-the team behind the high-scoring GTR FIA Racing, GTR 2, and GT Legends games-in everything but name after most of the original team left to form their new studio, and the team is working closely with EA Black Box executive producer Michael Mann and EA Games Europe senior vice president Patrick Soderlund (cofounder of DICE) to ensure that Shift, currently in a pre-alpha build, meets the franchise's standards. Thankfully it looks like the franchise is in good hands, with London-based Slightly Mad Studios (formerly Blimey Games) heading up development duties. Announced in January as part of a three-game announcement that includes Need for Speed: Nitro and Need for Speed World Online, Shift takes a new, more realistic approach to racing and will be going head-to-head against seasoned pros Gran Turismo and Forza for the attention of serious racing fans. After a long stint as an arcade racer, Need for Speed is heading into simulation territory with Need for Speed: Shift.







Gamestop need for speed shift